extends Node2D enum token_type {TYPE_1, TYPE_2, TYPE_3, TYPE_4} var type: token_type = token_type.TYPE_1 var color_polygon func _ready(): color_polygon = $Color type = randi_range(0, 3) match type: token_type.TYPE_1: color_polygon.color = Color.RED token_type.TYPE_2: color_polygon.color = Color.GREEN token_type.TYPE_3: color_polygon.color = Color.BLUE token_type.TYPE_4: color_polygon.color = Color.YELLOW