breadth-first traversal of grid is working!
an array of token groups is calculated successfully and it's probably fast enough.
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@@ -14,3 +14,16 @@ config/name="combo-car"
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run/main_scene="uid://bai2mcthexgm5"
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config/features=PackedStringArray("4.4", "GL Compatibility")
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config/icon="res://icon.svg"
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[input]
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activate={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
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]
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}
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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