breadth-first traversal of grid is working!

an array of token groups is calculated successfully
and it's probably fast enough.
This commit is contained in:
Jack Case
2025-08-21 18:35:10 -04:00
parent 94c9632afd
commit ee0507c805
3 changed files with 33 additions and 8 deletions

View File

@@ -14,3 +14,16 @@ config/name="combo-car"
run/main_scene="uid://bai2mcthexgm5"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[input]
activate={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"