add highlight indicator to token

not yet scripted
This commit is contained in:
Jack Case
2025-08-23 09:17:24 -04:00
parent ffb837132b
commit c9c6629132
3 changed files with 28 additions and 13 deletions

View File

@@ -4,14 +4,18 @@ class_name Token
signal token_clicked
enum token_type {TYPE_1, TYPE_2, TYPE_3, TYPE_4}
enum token_state {NONE, HIGHLIGHT}
var type: token_type = token_type.TYPE_1
var state: token_state = token_state.NONE
var color_polygon
var color_polygon: Polygon2D
var highlight_polygon: Polygon2D
var debug_label: Label
func _ready():
color_polygon = $Color
highlight_polygon = $highlight_indicator
debug_label = $"Debug Label"
func set_type(type: token_type):
@@ -24,7 +28,7 @@ func set_type(type: token_type):
token_type.TYPE_3:
color_polygon.color = Color.BLUE
token_type.TYPE_4:
color_polygon.color = Color.YELLOW
color_polygon.color = Color.GOLD
func set_debug_label(text: String):
debug_label.text = text
@@ -34,3 +38,6 @@ func _on_area_2d_input_event(viewport: Node, event: InputEvent, shape_idx: int)
# emit event up to parent on click
if Input.is_action_just_pressed("select"):
token_clicked.emit()
func set_highlighted(highlight: bool):
state = token_state.HIGHLIGHT if highlight else token_state.NONE