add clickable area to token scene
emit a signal when a click is registered
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13
token.tscn
13
token.tscn
@@ -1,4 +1,4 @@
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[gd_scene load_steps=5 format=3 uid="uid://b50otusq306jl"]
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[gd_scene load_steps=6 format=3 uid="uid://b50otusq306jl"]
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[ext_resource type="Script" uid="uid://cy18iue2caocn" path="res://token.gd" id="1_0ucay"]
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[ext_resource type="Texture2D" uid="uid://cqtw7t2uag6f8" path="res://icon.svg" id="1_bd72f"]
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@@ -10,6 +10,9 @@ outline_color = Color(0, 0, 0, 1)
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[sub_resource type="CanvasItemMaterial" id="CanvasItemMaterial_bd72f"]
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blend_mode = 1
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_0ucay"]
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size = Vector2(51, 51)
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[node name="Token" type="Node2D"]
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script = ExtResource("1_0ucay")
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@@ -33,3 +36,11 @@ polygon = PackedVector2Array(0, 0, 40, 0, 40, 40, 0, 40)
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scale = Vector2(0.4, 0.4)
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texture = ExtResource("1_bd72f")
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centered = false
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[node name="Area2D" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
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position = Vector2(26, 25.5)
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shape = SubResource("RectangleShape2D_0ucay")
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[connection signal="input_event" from="Area2D" to="." method="_on_area_2d_input_event"]
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