highlight on hover and click to remove groups
grid is updated after a click
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15
token.gd
15
token.gd
@@ -1,9 +1,6 @@
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extends Node2D
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class_name Token
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signal token_clicked
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signal token_hovered(entered: bool)
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enum token_type {TYPE_1, TYPE_2, TYPE_3, TYPE_4}
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enum token_state {NONE, HIGHLIGHT}
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@@ -35,11 +32,6 @@ func set_debug_label(text: String):
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debug_label.text = text
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func _on_area_2d_input_event(viewport: Node, event: InputEvent, shape_idx: int) -> void:
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# emit event up to parent on click
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if Input.is_action_just_pressed("select"):
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token_clicked.emit()
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func set_highlighted(highlight: bool):
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state = token_state.HIGHLIGHT if highlight else token_state.NONE
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match state:
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@@ -47,10 +39,3 @@ func set_highlighted(highlight: bool):
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highlight_polygon.visible = true
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token_state.NONE:
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highlight_polygon.visible = false
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func _on_area_2d_mouse_entered() -> void:
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token_hovered.emit(true)
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func _on_area_2d_mouse_exited() -> void:
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token_hovered.emit(false)
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