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6 Commits
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| 91ff9a4caf | |||
| ec6f32f0c1 | |||
| b70693edce | |||
| 0fe4b4132d | |||
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a26dfbd290 | ||
| 91a3dc4546 |
7
Cargo.lock
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7
Cargo.lock
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# This file is automatically @generated by Cargo.
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# It is not intended for manual editing.
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version = 4
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[[package]]
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name = "outline-rs"
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version = "0.1.0"
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9
Cargo.toml
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9
Cargo.toml
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[package]
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name = "outline-rs"
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version = "0.1.0"
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edition = "2024"
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[dependencies]
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[lib]
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16
README.md
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README.md
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# outline-rs
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# Outline-rs
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lightweight relational database-backed personal knowledge management outliner
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*Very* under construction!
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## Motivation
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Two PKM apps I've tried use Electron frontends, and I want a library that can
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back different frontends depending on the environment. I have been
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using a low-power ARM laptop recently and I can't be running a whole browser
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engine just to take notes.
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Also, containing all note data in a database will allow for extending with
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sync servers as a first-class experience rather than an afterthought.
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Using this as a project to learn rust as I go.
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2
migrations/requirements.txt
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2
migrations/requirements.txt
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alembic
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163
src/blocktree.rs
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163
src/blocktree.rs
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use std::collections::HashMap;
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#[derive(Debug, Clone)]
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pub struct NoteBlock {
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// IDs are int64 as this is the datatype of rowids in sqlite
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id: i128,
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first_child_id: Option<i128>,
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next_sibling_id: Option<i128>,
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content: String
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}
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impl NoteBlock {
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pub fn new(id: i128, first_child_id: Option<i128>, next_sibling_id: Option<i128>, content: String) -> Self {
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Self {id, first_child_id, next_sibling_id, content}
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}
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}
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#[derive(Debug)]
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struct BlockTreeNode {
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// a tree of nodes, where each node refers to its block by id.
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// the id is used as the key in a page's block table.
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block_id: i128,
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block_level: Option<usize>,
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first_child_node: Option<Box<BlockTreeNode>>,
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next_sibling_node: Option<Box<BlockTreeNode>>
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}
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impl BlockTreeNode {
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pub fn new(block_id: i128) -> Self {
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BlockTreeNode {
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block_id,
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block_level: None,
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first_child_node: None,
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next_sibling_node: None
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}
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}
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}
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struct BlockTreeIterator<'a> {
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node_stack: Vec<&'a BlockTreeNode>
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}
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impl<'a> BlockTreeIterator<'a> {
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fn new(root_node: &'a BlockTreeNode) -> Self {
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Self {
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node_stack: vec![root_node]
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}
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}
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}
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impl<'a> Iterator for BlockTreeIterator<'a> {
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type Item = i128;
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fn next(&mut self) -> Option<Self::Item> {
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// stack is empty, we are done otherwise continue with current_node
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let Some(current_node) = self.node_stack.pop() else {
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return None;
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};
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// if the current node has a next sibling, stack it.
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if let Some(next_sibling_node) = ¤t_node.next_sibling_node {
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self.node_stack.push(next_sibling_node);
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}
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// if the current node has a first child, stack it.
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if let Some(first_child_node) = ¤t_node.first_child_node {
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self.node_stack.push(first_child_node);
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}
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// yield a clone of the block pointed to by current_node
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Some(current_node.block_id)
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}
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}
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#[derive(Debug)]
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pub struct NotePage {
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title: String,
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id: i128,
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block_tree_root: BlockTreeNode,
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block_table: HashMap<i128, NoteBlock>
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}
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impl NotePage {
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pub fn new(title: String, id: i128, root_block: NoteBlock) -> Self {
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let mut new_page = Self {
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title,
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id,
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block_tree_root: BlockTreeNode::new(root_block.id),
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block_table: HashMap::new()
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};
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new_page.block_tree_root.block_level = Some(0);
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new_page.block_table.insert(root_block.id, root_block);
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new_page
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}
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pub fn insert(self: &mut Self, block: NoteBlock) {
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self.block_table.insert(block.id, block);
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}
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pub fn build_tree(self: &mut Self) {
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let mut node_stack = Vec::new();
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node_stack.push(&mut self.block_tree_root);
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while !node_stack.is_empty() {
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println!("{:?}", node_stack);
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let current_node = node_stack.pop().unwrap();
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let current_block = self.block_table.get(¤t_node.block_id).unwrap();
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if let Some(next_sibling_id) = current_block.next_sibling_id {
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let mut sibling_node = BlockTreeNode::new(next_sibling_id);
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sibling_node.block_level = current_node.block_level;
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current_node.next_sibling_node = Some(Box::new(sibling_node));
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node_stack.push(current_node.next_sibling_node.as_mut().unwrap());
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}
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if let Some(first_child_id) = current_block.first_child_id {
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let mut child_node = BlockTreeNode::new(first_child_id);
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child_node.block_level = Some(current_node.block_level.unwrap() + 1);
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current_node.first_child_node = Some(Box::new(child_node));
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node_stack.push(current_node.first_child_node.as_mut().unwrap());
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}
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}
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}
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}
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struct NotePageIterator<'a> {
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page: &'a NotePage,
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node_stack: Vec<&'a BlockTreeNode>
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}
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impl<'a> NotePageIterator<'a> {
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fn new(page: &'a NotePage) -> Self {
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Self {
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page: page,
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node_stack: vec![&page.block_tree_root]
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}
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}
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}
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impl<'a> Iterator for NotePageIterator<'a> {
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type Item = NoteBlock;
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fn next(&mut self) -> Option<Self::Item> {
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// stack is empty, we are done otherwise continue with current_node
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let Some(current_node) = self.node_stack.pop() else {
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return None;
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};
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// if the current node has a next sibling, stack it.
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if let Some(next_sibling_node) = ¤t_node.next_sibling_node {
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self.node_stack.push(next_sibling_node);
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}
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// if the current node has a first child, stack it.
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if let Some(first_child_node) = ¤t_node.first_child_node {
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self.node_stack.push(first_child_node);
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}
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// yield a clone of the block pointed to by current_node
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Some(self.page.block_table.get(¤t_node.block_id).unwrap().clone())
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}
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}
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1
src/lib.rs
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1
src/lib.rs
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@@ -0,0 +1 @@
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pub mod blocktree;
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20
src/main.rs
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20
src/main.rs
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@@ -0,0 +1,20 @@
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use outline_rs::blocktree::{NoteBlock, NotePage};
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fn main() {
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let root_block = NoteBlock::new(0,Some(1),Some(2),String::from("hello"));
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let mut page = NotePage::new(String::from("page 1"), 0, root_block);
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let new_block = NoteBlock::new(1,None,None, String::from("world"));
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page.insert(new_block);
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let new_block = NoteBlock::new(2,Some(3),None, String::from("world"));
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page.insert(new_block);
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let new_block = NoteBlock::new(3,Some(4),None, String::from("world"));
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page.insert(new_block);
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let new_block = NoteBlock::new(4,None,None, String::from("world"));
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page.insert(new_block);
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page.build_tree();
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println!("{:?}", page);
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// println!("{:?}", page.block_tree_root.first_child_node)
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}
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Reference in New Issue
Block a user